Item Use Script |
1 .@r
2 =
3 getrefine();
4 autobonus
5 "{
6 bonus2
7 bSubClass,Class_Normal,15;
8 bonus2
9 bSPRegenRate,300,1000;
10 }",1,5000,BF_WEAPON|BF_MAGIC;
11 bonus
12 bVariableCastrate,-3*(.@r/3);
13 bonus
14 bMatk,6*(.@r/3);
15 if
16 (.@r
17 =7)
18 {
19 bonus2
20 bSkillAtk,"MG_LIGHTNINGBOLT",25;
21 bonus2
22 bSkillAtk,"MG_FIREBOLT",25;
23 }
24 if
25 (.@r
26 =9)
27 {
28 bonus
29 bAspdRate,10;
30 }
31 if
32 (.@r
33 =11)
34 {
35 bonus2
36 bSkillAtk,"MG_LIGHTNINGBOLT",30;
37 bonus2
38 bSkillAtk,"MG_FIREBOLT",30;
39 } |