Item ID | 450389 |
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For Sale | No |
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Identifier | Mercury_Suits_LT | Credit Price | Not For Sale | |
Name | Mercury Suit-LT | Type | Armor | |
NPC Buy | 0 | Weight | 30 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 30 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 80 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r 2 = 3 getrefine(); 4 .@g 5 = 6 getenchantgrade(); 7 bonus 8 bBaseAtk,120+(10*(.@r/2)); 9 bonus 10 bMatk,120+(10*(.@r/2)); 11 bonus2 12 bSkillAtk,"KO_HUUMARANKA",20*(.@r/3); 13 bonus2 14 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3); 15 bonus2 16 bMagicAtkEle,Ele_Fire,7*(.@r/3); 17 bonus2 18 bMagicAtkEle,Ele_Water,7*(.@r/3); 19 bonus2 20 bMagicAtkEle,Ele_Wind,7*(.@r/3); 21 if 22 (.@r 23 =9) 24 { 25 bonus 26 bAtkRate,12; 27 bonus 28 bMatkRate,12; 29 if 30 (.@r 31 =11) 32 { 33 bonus2 34 bAddRace,RC_All,15; 35 bonus2 36 bMagicAddRace,RC_All,15; 37 if 38 (.@r 39 =13) 40 { 41 bonus 42 bDelayrate,-15; 43 } 44 } 45 } 46 if 47 (.@g 48 =ENCHANTGRADE_D) 49 { 50 autobonus3 51 "{ 52 bonus 53 bDef,300; 54 bonus 55 bMdef,100; 56 }",1000,30000,"KO_MEIKYOUSISUI"; 57 bonus 58 bBaseAtk,8*(.@r/2); 59 bonus 60 bMatk,8*(.@r/2); 61 bonus2 62 bAddSize,Size_All,5*(.@r/3); 63 bonus2 64 bMagicAddSize,Size_All,5*(.@r/3); 65 } 66 if 67 (.@g 68 =ENCHANTGRADE_C) 69 { 70 bonus2 71 bSkillAtk,"SS_KINRYUUHOU",5*(.@r/3); 72 bonus2 73 bSkillAtk,"SS_ANTENPOU",5*(.@r/3); 74 bonus2 75 bSkillAtk,"SS_KAGENOMAI",5*(.@r/3); 76 bonus2 77 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/3); 78 } 79 if 80 (.@g 81 =ENCHANTGRADE_B) 82 { 83 bonus 84 bPAtk,.@r/2; 85 bonus 86 bSMatk,.@r/2; 87 bonus2 88 bAddSize,Size_All,5*(.@r/3); 89 bonus2 90 bMagicAddSize,Size_All,5*(.@r/3); 91 } 92 if 93 (.@g 94 =ENCHANTGRADE_A) 95 { 96 bonus2 97 bSkillAtk,"SS_KINRYUUHOU",5*(.@r/3); 98 bonus2 99 bSkillAtk,"SS_ANTENPOU",5*(.@r/3); 100 bonus2 101 bSkillAtk,"SS_KAGENOMAI",5*(.@r/3); 102 bonus2 103 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/3); 104 if 105 (.@r 106 =13) 107 { 108 bonus2 109 bAddEle,Ele_All,15; 110 bonus2 111 bMagicAddEle,Ele_All,15; 112 } 113 } |
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Equip Script | None | |||
Unequip Script | None |