| Item ID | 15891 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Mountain_Helmet | Credit Price | Not For Sale | |
| Name | Mountain Helmet | Type | Armor | |
| NPC Buy | 20 | Weight | 50 | |
| NPC Sell | 0 | Weapon Level | 0 | |
| Range | 0 | Defense | 0 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 0 | Min Equip Level | 72 | |
| MATK | 0 | Max Equip Level | None | |
| Equip Locations | None | |||
| Equip Upper | None | |||
| Equippable Jobs | None | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bDelayrate,-10; 6 bonus2 7 bSkillAtk,"NC_AXETORNADO",30; 8 bonus2 9 bSkillAtk,"NC_POWERSWING",30; 10 bonus2 11 bSubEle,Ele_Fire,.@r; 12 bonus2 13 bSubEle,Ele_Earth,.@r; 14 if 15 (getskilllv("NC_SILVERSNIPER") 16 == 17 5) 18 bonus 19 bPerfectHitAddRate,50; 20 if 21 (getskilllv("NC_AXEBOOMERANG") 22 == 23 5) 24 bonus2 25 bSkillCooldown,"NC_AXETORNADO",-500; 26 if 27 (getskilllv("NC_MAGMA_ERUPTION") 28 == 29 5) 30 autobonus 31 "{ 32 bonus2 33 bSkillAtk,"NC_POWERSWING",10*(readparam(bVit)/10); 34 }",30,10000,BF_WEAPON; 35 if 36 (.@r 37 =7) 38 { 39 bonus2 40 bSkillAtk,"NC_AXETORNADO",50; 41 bonus2 42 bSkillAtk,"NC_POWERSWING",50; 43 } 44 if 45 (.@r 46 =9) 47 { 48 bonus2 49 bSkillAtk,"NC_AXETORNADO",70; 50 bonus2 51 bSkillAtk,"NC_POWERSWING",70; 52 } |
|||
| Equip Script | None | |||
| Unequip Script | None | |||